Xbox One

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Xbox One
Carbon Footprint
GHG Emissions Facts
Per one console
Total:1114 kg CO₂e
1,114,000 gCO₂e
 Production:156 kg CO₂e
156,000 gCO₂e
 Distribution:33 kg CO₂e
33,000 gCO₂e
 Usage:913 kg CO₂e
913,000 gCO₂e
 End of Life:11 kg CO₂e
11,000 gCO₂e
Carbon Budget
Per person annual emissions
Energy Use
Per one console
Total:5831 kWh
 • Production:700 kWh
 • Distribution:117 kWh
 • Usage:4956 kWh
 • End of Life:58 kWh
Material Use
steelstainless steel
precious metalsceramics
ABS plasticpolycarbonate
PET plasticPA plastic
Source: Microsoft Corporation[1]
Advertising disclosure

The Xbox One is a home video game console from the Microsoft Corporation. This article is an overview of the environmental impact of the console throughout its life cycle. Unless otherwise specified, the data on this page refers to one console without a power adapter. It has total life cycle greenhouse gas (GHG) emissions of 1,114 kg carbon dioxide equivalent (CO2e). The developer estimates a service life of 8 years, which gives the console an estimated yearly carbon footprint of about 139 kg CO2e.[1]

The principal source of information for this article is a report published by the Microsoft Corporation.


Materials used to make the Xbox One include steel, stainless steel, copper, zinc, precious metals, ceramics, ABS plastic, polycarbonate, PET plastic, polyamide plastic, epoxy, silicon, glue and other materials. The manufacturer states that the console complies with the Restriction of Hazardous Substances Directive (RoHS). This directive limits the amount of lead, mercury, cadmium, hexavalent chromium, and brominated flame retardants PBB and PBDE that can be present in the product. Additionally, Microsoft reports that the console does not contain chemicals that would trigger notification under California, USA Proposition 65. GHG emission information specific to materials was not available. The completed product weight is 3,548 grams without the power supply unit. The power adapter weighs approximately 748 grams, which can vary between product variants.[1]


Console production is responsible for 156 kg CO2e of GHG emissions and 700 kWh of energy use.[1]


GHG emission information specific to packaging was not available. The product packagining weighs 657 grams and is made up of a folding carton, corrugated board, and foam. The manufacturer has not declared a minimum recycled content for the packaging, however they stated it may contain up to 70% recycled fiber.[1]


Distribution of one Xbox One is responsible for 33 kg CO2e of GHG emissions and 117 kWh of electicity use.[1]


Usage of the Xbox One is responsible for the largest portion of the product's energy use and GHG emissions. The company estimates that the consoles will be used for 8 years. This use results in 913 kg CO2e of GHG emissions and 4956 kWh of electricity use during this time. The energy consumption during gameplay, DVD playback, instant on mode, and energy saving mode are 106, 68, 15, and 0.5 watts repecitvely.[1]

End of Life

Disposal of an Xbox console is responsible for 11 kg CO2e of GHG emissions and 58 kWh of energy use. This assumes that the device is recycled at the end of its life.[1]

See also[edit]

  • Video game consoles - comparison of the environmental impacts of video game consoles
  • Microsoft - comparison of the environmental impact of Microsoft products.


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Xbox One Eco profile. Microsoft Corporation, 10 Jan. 2016 Web. 23 Jan. 2017.